(3-0) 3 Cr. Hrs.
Currently no sections of this class being offered.
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This class follows up on the skill sets that students were exposed to in CGT 247 Introduction to 3D Animation. In this class students will learn modeling, texturing and lighting techniques at a more sophisticated level. These techniques will include polygon, patch, NURBS and subdivision surface modeling, creating custom textures, lighting and atmospheric effects. They will also learn the techniques of intelligent model building and issues in creating projects for a variety of delivery platforms.
(A requirement that must be completed before taking this course.)
Upon successful completion of the course, the student should be able to: